Showing posts with label nintendo. Show all posts
Showing posts with label nintendo. Show all posts

Tuesday, June 16, 2009

Gameboy Advance Emulators

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Gameboy Advance Emulators


The successor of the all time classic that shortly became a hit just like it's "father". The fact that Gameboy Advance plays the older Gameboy titles means you get to use the older games. There is also another version of the Advance called SP.

Specs:
  • CPU: 16 MHz 32-bit RISC-CPU + 8-bit CISC-CPU
  • Memory: 32KB WRAM + 96KB VRAM + 256KB WRAM
  • Screen: Reflective TFT Colour LCD
  • Screen Size: 40.8 mm x 61.2 mm
  • Resolution: 240 x 160 pixels
  • Display Ability: 32 000 colours
  • Sound: Mono speakers, stereo headphones
  • Multiplayer Options: Up to four GBAs, up to two GB/GBCs
  • Power: Two AA batteries, or battery pak
  • Battery life: 15 hours for batteries, 10 hours for battery pack
  • Dimensions: 82 mm x 144.5 mm x 24.5 mm

Emulators


Gameboy Emulators

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Gameboy Emulators


The most well known portable gaming device in the world is Nintendo's Gameboy. Originally released in the late 80's it has sold more than any other portable game console in the world. Several years later Nintendo released the "color" version of the all time classic!

Specs (of the Gameboy Color model):
  • Processor: Z80 Sharp processor
  • Processor Speed: 8 MHz
  • RAM: 32K
  • Video RAM (VRAM): 16K
  • Colors Available: 32,000
  • Colors On Screen: 10, 32, or 56
  • Resolution: 160x144 @56 colors and 320x288 @24colors
  • Sound: 4-channel FM sound
  • Controls: 8-directional D-Pad, A, B, select, and Start buttons
  • Power: 10+ hours on 2 AA batteries. AC adapter separately available

Emulators


Nintendo 64 Emulators

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Nintendo 64 Emulators


The N64 was released in mid-1996 as Nintendo's front-runner in the original next-gen console wars. Although it was a much higher powered machine than Sony's Playstation or Sega's Saturn, the N64 always lagged behind in sales. Nintendo chose to sell the machine on the merits of its fast-loading cartridge system and the insignificant fact that it featured a 64-bit architecture - unfortunately for Nintendo, people were more impressed by high-capacity CD media, in-game movie sequences and pre-recorded soundtracks than fast loading and the size of the machine's pipeline. developers often preferred the Playstation for their titles due to the N64's inability to provide media rich content which games such as the Final fantasy series demanded. Although the hardware facilitated classics such as Goldeneye and the late Perfect Dark, it wasn't enough to win over the masses.

Fortunately the system is well-emulated, allowing us to play legendary games such as Zelda, Turok & Goldeneye. A fairly modern system is needed to play emulate the machine, and a 3D accelerated graphics card is an absolute must (onboard graphics won't cut the mustard here). Game ROMs are available from ripped cartridges, ranging in size (5MB-70MB).




Specs:
  • CPU: MIPS R4300i, 93.75MHz, 64-bit, 24KB L1, 125 MIPS, 250 MB/sec Bus
  • Graphics: SGI RCP, 62.5MHz, 100 MFLOPS, 150K Polygons/Sec, 32-bit Color, 500 MB/sec Bus
  • Sound: SGI RCP, 64 2D Voices, ADPCM, 500 MB/sec Bus
  • Data: 4MB (500 MB/s), Cartridge (32MB), Expansion 4MB RAM

Emulators


  • Corn

  • Mupen64

  • Nemu64

  • UltraHLE

  • 1964

  • Project64(reccomended)



  • Nintendo Gamecube emulators

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    Nintendo Gamecube emulators


    Nintendo's first ever console to use an optical disk system for loading games is the 128-bit Gamecube. It competes with Sony's Playstation 2 and Microsoft's XBox.

    Specs:
    • Contemporary cube shape
    • 4 controller ports
    • 2 memory card slots
    • Capacity for future modem/broadband connection
    • 485MHz custom CPU with 162MHz custom graphics processor
    • 40MB total memory; 2.6 GB per second memory bandwidth
    • 12M polygons per second; texture read bandwidth 10.4 GB per second
    • 64 audio channels
    • Dimensions 4.5" x 5.9" x 6.3"
    • 3-inch Optical Disc Technology (1.5 gigabytes)
    Be warned that there have been many fake emulators, so be careful when you download one from any site other than ours.

    Gcube

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    Gcube


    Click to view more... Gcube is an open source gamecube emulator beeing developed with the main purpose of running at least one commercial game fully emulated. The emulator doesn\'t run any comercial games yet and the current release is aimed at homebrewn programs.

    Download


    File Platform License Date Size
    Gcube 0.3 Windows Freeware Dec 5, 2004 1389 Kb. View homepage

    WhineCube

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    WhineCube


    Click to view more... Yet another Game Cube emulator for Windows written using C++.

    WhineCube is able to load and execute DOL, ELF or GCM format executables with graphics, pad, DVD and sound emulation.

    Requirements:
    • windows xp or later.
    • Latest DirectX available.
    • A graphics card that support D3DFMT_YUY2 conversion (something like a GeForce 256 or newer).
    This emulator does not run any commercial games yet, but you can try a few homebrew such as Pong pong.dol and Wireee wireee.dol.

    You can find a compatibility list at the official site. Some of them may require a cache hack.

    Download


    File Platform License Date Size
    WhineCube Release 7 Windows Freeware Jul 26, 2005 483 Kb. View homepage
    d3dx9_25.dll Windows Freeware Jul 26, 2005 1043 Kb.

    GCEmu

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    GCEmu


    GCEmu is a very incomplete emulator for the Nintendo Gamecube. It uses recompilation techniques and other tricks to achieve a reasonable speed. Although emulation is very incomplete, it shows that 'it can be done' and can be done at a decent speed.

    Text taken from the official site.

    Download


    File Platform License Date Size
    GCEmu 20051211 Windows Freeware Feb 8, 2006 3069 Kb. View homepage

    Dolwin

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    Dolwin


    Click to view more... Dolwin is an open source Game Cube emulator fully written with C.

    Even though it's still under development you can still be able to boot and run some commercial games and a few demos.

    This
    comes with a demo that you can play to test the emulator. Since the Game Cube system is still new to emulate it perfectly, remember not to expect a good emulation with commercial games, some may run and some may not.

    Download


    File Platform License Date Size
    Dolwin 0.10 The first ever GC emu released. Windows Freeware Jan 10, 2005 831 Kb. View homepage

    Dolphin

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    Dolphin


    Click to view more... Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC..

    Dolphi now also makes progress in emulating Wii games.
    • System requirements:
    • GFX: Radeon 9500+ series card recommended, but GE FORCE FX SERIES also work. Expect severe graphics problems with lower cards.
    • CPU: The fastest you can find.
    • RAM: 256MB or higher strongly recommended.
    • Audio: Any Windows/DirectX-compatible soundcard.

    Download


    File Platform License Date Size
    Dolphin Unofficial SVN build 1546 Gamecube Emulator Windows Freeware Dec 20, 2008 6000 Kb. View homepage
    msvcr71.dll 7.1 The emulator might need this to run. Windows Freeware Jan 25, 2004 178 Kb.

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